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Jan 24th, 2019
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  1. local plrs = game:GetService('Players')
  2. local TeamBased = true ; local teambasedswitch = 'o'
  3. local raycast = false
  4. local espupdatetime = 5; autoesp = false
  5. local lockaim = true; local lockangle = 5
  6. --function findwat(folder, what)
  7. -- if string.find(string.lower(tostring(smth)), string.lower(what)) then
  8. -- end
  9. --end
  10. --local plrs = findwat(game, 'Players')
  11. local Move = Instance.new('Frame')
  12. local EspStatus = Instance.new('TextLabel')
  13. local st1_2 = Instance.new('TextLabel')
  14. local Name = Instance.new('TextLabel')
  15. Gui.Name = 'Gui'
  16. Gui.Parent = plrs.LocalPlayer:WaitForChild('PlayerGui')
  17. Move.Name = 'Move'
  18. Move.BackgroundColor3 = Color3.new(0.0431373, 1, 0.0745098)
  19. Move.BorderSizePixel = 0
  20. Move.Size = UDim2.new(0.28141585, 0, 0.0320388414, 0)
  21. Main.Name = 'Main'
  22. Main.BackgroundColor3 = Color3.new(0.176471, 0.176471, 0.176471)
  23. Main.Position = UDim2.new(0, 0, 0.995670795, 0)
  24. Main.Size = UDim2.new(1.0000006, 0, 9.79697132, 0)
  25. EspStatus.Name = 'EspStatus'
  26. EspStatus.BackgroundColor3 = Color3.new(1, 1, 1)
  27. EspStatus.Size = UDim2.new(0.272955924, 0, 0.161862016, 0)
  28. EspStatus.Text = 'Press T to update Esp'
  29. EspStatus.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
  30. EspStatus.TextSize = 14
  31. st1.Parent = Main
  32. st1.BackgroundTransparency = 1
  33. st1.Size = UDim2.new(0.728211343, 0, 0.161862016, 0)
  34. st1.Text = 'Press '.aimkey.' to lock on a person inside ur view'
  35. st1.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
  36. st1.TextSize = 14
  37. st1_2.Parent = Main
  38. st1_2.BackgroundTransparency = 1
  39. st1_2.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
  40. st1_2.Text = 'Press L to enable esp loop'
  41. st1_2.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
  42. st1_2.TextSize = 14
  43. st1_3.Parent = Main
  44. st1_3.BackgroundTransparency = 1
  45. st1_3.Size = UDim2.new(0.999999881, 0, 0.161862016, 0)
  46. st1_3.Text = 'Press O to change team based mode'
  47. st1_3.TextColor3 = Color3.new(0.0431373, 1, 0.0745098)
  48. st1_3.TextSize = 14
  49. local teambasedstatus = st1_3:Clone()
  50. teambasedstatus.TextScaled = true
  51. teambasedstatus.Position = UDim2.new(0, 0,0.694, 0)
  52. Name.Parent = Move
  53. Name.BackgroundTransparency = 1
  54. Name.Font = Enum.Font.Arial
  55. Name.TextColor3 = Color3.new(0, 0, 0)
  56. Name.TextSize = 14
  57. Name.TextXAlignment = Enum.TextXAlignment.Left
  58. local plrsforaim = {}
  59. local lplr = game:GetService('Players').LocalPlayer
  60. Gui.ResetOnSpawn = false
  61. Gui.DisplayOrder = 999
  62. Gui.Parent = plrs.LocalPlayer.PlayerGui
  63. local espforlder
  64. f.addesp = function()
  65. if espforlder then
  66. espforlder = Instance.new('Folder')
  67. espforlder.Parent = game.Workspace.CurrentCamera
  68. for i, v in pairs(espforlder:GetChildren()) do
  69. end
  70. if plr.Character and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name then
  71. if plr.Team.Name ~= plrs.LocalPlayer.Team.Name then
  72. if not e then
  73. local bill = Instance.new('BillboardGui', espforlder)
  74. bill.AlwaysOnTop = true
  75. bill.Adornee = plr.Character.Head
  76. Frame.Active = true
  77. Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
  78. Frame.BorderSizePixel = 0
  79. Frame.Position = UDim2.new (0.5,0,0.5,0)
  80. Frame.Rotation = 0
  81. bill:Destroy()
  82. end
  83. else
  84. if not e then
  85. local bill = Instance.new('BillboardGui', espforlder)
  86. bill.AlwaysOnTop = true
  87. bill.Adornee = plr.Character.Head
  88. Frame.Active = true
  89. Frame.BackgroundColor3 = Color3.new(0/255,255/255,0/255)
  90. Frame.BorderSizePixel = 0
  91. Frame.Position = UDim2.new (0.5,0,0.5,0)
  92. Frame.Rotation = 0
  93. bill:Destroy()
  94. end
  95. end
  96. end
  97. local switch = false
  98. local aimatpart = nil
  99. if a 't' then
  100. f.addesp()
  101. if raycast true then
  102. else
  103. end
  104. if autoesp false then
  105. else
  106. end
  107. if a 'j' then
  108. mouse.Target:Destroy()
  109. end
  110. if switch false then
  111. else
  112. if aimatpart ~= nil then
  113. end
  114. elseif a teambasedswitch then
  115. TeamBased = false
  116. else
  117. teambasedstatus.Text = tostring(TeamBased)
  118. elseif a aimkey then
  119. local maxangle = math.rad(20)
  120. if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
  121. if plr.Team.Name ~= lplr.Team.Name then
  122. if an < maxangle then
  123. aimatpart = plr.Character.Head
  124. end
  125. local an = checkfov(plr.Character.Head)
  126. maxangle = an
  127. end
  128. end
  129. if aimatpart.Parent plr.Character or aimatpart nil then
  130. end
  131. end
  132. else
  133. end
  134. end)
  135. function getfovxyz (p0, p1, deg)
  136. local cf = CFrame.new(p0.p, p1.p)
  137. --local d = math.deg
  138. --return Vector3.new(d(x1-x2), d(y1-y2), d(z1-z2))
  139. return Vector3.new((x1-x2), (y1-y2), (z1-z2))
  140. end
  141. function getaimbotplrs()
  142. for i, plr in pairs(plrs:GetChildren()) do
  143. if plr.Character and plr.Character.Humanoid and plr.Character.Humanoid.Health > 0 and plr.Name ~= lplr.Name and plr.Character.Head then
  144. if TeamBased true then
  145. local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
  146. local ign = {}
  147. for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
  148. table.insert(ign , v)
  149. end
  150. local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
  151. if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
  152. end
  153. else
  154. local cf = CFrame.new(game.Workspace.CurrentCamera.CFrame.p, plr.Character.Head.CFrame.p)
  155. local ign = {}
  156. for i, v in pairs(plrs.LocalPlayer.Character:GetChildren()) do
  157. table.insert(ign , v)
  158. end
  159. local obj = game.Workspace:FindPartOnRayWithIgnoreList(r, ign)
  160. if obj.Parent plr.Character and obj.Parent ~= lplr.Character then
  161. end
  162. end
  163. end
  164. function aimat(part)
  165. cam.CFrame = CFrame.new(cam.CFrame.p, part.CFrame.p)
  166. function checkfov (part)
  167. local fov = getfovxyz(game.Workspace.CurrentCamera.CFrame, part.CFrame)
  168. return angle
  169. game:GetService('RunService').RenderStepped:Connect(function()
  170. aimat(aimatpart)
  171. if aimatpart.Parent plrs.LocalPlayer.Character then
  172. end
  173. -- if switch true then
  174. --
  175. -- if true and raycast false then
  176. -- if plr.Name ~= lplr.Name and plr.Character and plr.Character.Head and plr.Character.Humanoid and plr.Character.Humanoid.Health > 1 then
  177. -- if plr.Team.Name ~= lplr.Team.Name or plr.Team.TeamColor ~= lplr.Team.TeamColor then
  178. -- if an < maxangle then
  179. -- aimatpart = plr.Character.Head
  180. -- break
  181. -- end
  182. -- else
  183. -- if an < maxangle then
  184. -- aimatpart = plr.Character.Head
  185. -- break
  186. -- end
  187. --
  188. --
  189. -- end
  190. -- elseif raycast true then
  191. -- end
  192. if raycast true and switch false and not aimatpart then
  193. aimatpart = nil
  194. for i, v in ipairs(plrsforaim) do
  195. local an = checkfov(v)
  196. if an < maxangle and v ~= lplr.Character.Head then
  197. aimatpart = v
  198. v.Parent.Humanoid.Died:connect(function()
  199. end)
  200. end
  201. end)
  202. while wait(espupdatetime) do
  203. pcall(function()
  204. end)
  205. end
  206. warn('loaded')
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