A Roblox exploit. With stability as a priority, Electron is able to execute most scripts flawlessly without any crashes. Animal crossing golden watering can. Execution Method. Electron uses the LuaU Proto conversion as its main method of execution. It's fast and very stable.
The player who got bitten will lose a heart, which means you will die after you were bitten 3 times by the banana. The Banana will chase players bite them, and the players will get a speed boost to have sometime to escape. Roblox shopping simulator how to get to level 15 impossible quiz. When the Banana comes, the players will have to solve puzzles to reduce the time of the clock.
Aug 25th, 2019
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- if game:GetService('RunService'):IsClient() then error('Script must be server-side in order to work; use h/ and not hl/') end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- print('this is gonna be so funny lmao')
- local Event = Instance.new('RemoteEvent')
- --Fake event to make stuff like Mouse.KeyDown work
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- return t
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,..)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={..}} or nil
- --Merged 2 functions into one by checking amount of arguments
- --This function will trigger the events that have been :Connect()'ed
- local t = m[ev]
- t.Function(..)
- end
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if io.isMouse then
- m.Hit = io.Hit
- local b = io.UserInputState Enum.UserInputState.Begin
- if io.UserInputType Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and 'Button1Down' or 'Button1Up')
- for _,t in pairs(CAS.Actions) do
- if kio.KeyCode then
- end
- end
- m:TrigEvent(b and 'KeyDown' or 'KeyUp',io.KeyCode.Name:lower())
- UIS:TrigEvent(b and 'InputBegan' or 'InputEnded',io,false)
- end)
- local Player = game:GetService('Players').LocalPlayer
- local Event = script:WaitForChild('UserInput_Event')
- local UIS = game:GetService('UserInputService')
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- UIS.InputBegan:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end]],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- wait(3)
- local h = Instance.new('Message')
- h.Text = 'Found error in ROBLOX Client retrying in 5'
- h.Text = 'LOADING ROBLOX CLIENT 1%.'
- h.Text = 'LOADING ROBLOX CLIENT 10%.'
- h.Text = 'LOADING ROBLOX CLIENT 20%.'
- h.Text = 'LOADING ROBLOX CLIENT 30%.'
- h.Text = 'LOADING ROBLOX CLIENT 40%.'
- h.Text = 'LOADING ROBLOX CLIENT 50%.'
- h.Text = 'LOADING ROBLOX CLIENT 60%.'
- h.Text = 'LOADING ROBLOX CLIENT 70%.'
- h.Text = 'LOADING ROBLOX CLIENT 80%.'
- h.Text = 'LOADING ROBLOX CLIENT 90%.'
- h.Text = 'LOADING ROBLOX CLIENT 100%.'
- h.Text = 'Roblox Client Is Loaded! Keep playing.'
- wait(3)
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Aug 25th, 2019
Free Roblox Hack Client
Never
Not a member of Pastebin yet?Sign Up, it unlocks many cool features!
- if game:GetService('RunService'):IsClient() then error('Script must be server-side in order to work; use h/ and not hl/') end
- local Player,Mouse,mouse,UserInputService,ContextActionService = owner
- print('this is gonna be so funny lmao')
- local Event = Instance.new('RemoteEvent')
- --Fake event to make stuff like Mouse.KeyDown work
- local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
- return t
- --Creating fake input objects with fake variables
- local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
- local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
- local CAS = {Actions={},BindAction=function(self,name,fun,touch,..)
- CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={..}} or nil
- --Merged 2 functions into one by checking amount of arguments
- --This function will trigger the events that have been :Connect()'ed
- local t = m[ev]
- t.Function(..)
- end
- UIS.TrigEvent = te
- Event.OnServerEvent:Connect(function(plr,io)
- if io.isMouse then
- m.Hit = io.Hit
- local b = io.UserInputState Enum.UserInputState.Begin
- if io.UserInputType Enum.UserInputType.MouseButton1 then
- return m:TrigEvent(b and 'Button1Down' or 'Button1Up')
- for _,t in pairs(CAS.Actions) do
- if kio.KeyCode then
- end
- end
- m:TrigEvent(b and 'KeyDown' or 'KeyUp',io.KeyCode.Name:lower())
- UIS:TrigEvent(b and 'InputBegan' or 'InputEnded',io,false)
- end)
- local Player = game:GetService('Players').LocalPlayer
- local Event = script:WaitForChild('UserInput_Event')
- local UIS = game:GetService('UserInputService')
- if a then return end
- --Since InputObject is a client-side instance, we create and pass table instead
- Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
- UIS.InputBegan:Connect(input)
- local h,t
- --Give the server mouse data 30 times every second, but only if the values changed
- --If player is not moving their mouse, client won't fire events
- if h~=Mouse.Hit or t~=Mouse.Target then
- Event:FireServer({isMouse=true,Target=t,Hit=h})
- end]],Player.Character)
- Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
- wait(3)
- local h = Instance.new('Message')
- h.Text = 'Found error in ROBLOX Client retrying in 5'
- h.Text = 'LOADING ROBLOX CLIENT 1%.'
- h.Text = 'LOADING ROBLOX CLIENT 10%.'
- h.Text = 'LOADING ROBLOX CLIENT 20%.'
- h.Text = 'LOADING ROBLOX CLIENT 30%.'
- h.Text = 'LOADING ROBLOX CLIENT 40%.'
- h.Text = 'LOADING ROBLOX CLIENT 50%.'
- h.Text = 'LOADING ROBLOX CLIENT 60%.'
- h.Text = 'LOADING ROBLOX CLIENT 70%.'
- h.Text = 'LOADING ROBLOX CLIENT 80%.'
- h.Text = 'LOADING ROBLOX CLIENT 90%.'
- h.Text = 'LOADING ROBLOX CLIENT 100%.'
- h.Text = 'Roblox Client Is Loaded! Keep playing.'
- wait(3)
Free Hacks For Roblox Script
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